The assignment was to take a photo (one that taken by yourself) and turn it into a medieval/fantasy scene.
Kent Station from the roof of the parking garage.
Original underdrawing
Mostly 'finished'. I wanted to keep this piece as simple as possible, looking more at designing the shapes, value and composition rather than worrying about rendering.
"Done" ..... I really need to figure out how to do color correction on my monitors. Each one of the three is slightly different than the other. The textures as I am looking at them now are way harsher than if I look at this image on my main screen. Weird. Time to figure out a good way to fix that.
This is the final version. Crappy lighting and everything.... I need to play around with mental ray in Maya some more. I did quite a few test renders and thought I had everything working well. Oh well, live and learn.
All in all I am pretty pleased with how this turned out. My second [real] animation in 3d. Certainly not perfect, but quite a leap from the first. Next thing to tackle in my animation is to get the character to loosen up a bit. Mechanically I am feeling confident. Technique-wise I am much more confident (building poses in 3d is not like drawing out a pose-test in 2d. It requires a more deft touch at times). Acting still needs great improvement, but that's part of the process. SO! Get some more life into the character!
Also, I am thinking I need to gussy up this blog. It's pretty bland. If I am going to continue updating like I have it needs to be more "me."